Create roads and bridges on terrains with the new RoadTool.
Create custom facades with the NodeEditor.
Extract and pack textures to a single bitmap for use on facades.
Save objects and materials to the GTLibrary.
Drag&drop facades on building faces or randomly assign them to buildings in the Building node.
Create complex facades with the NodeEditor.
Parts of the facade can be saved as prefabs, for easy use in other projects. Materials can be saved in the materialLibrary, and assigned directly in the facade project.
Create simple spline-based roads that follows your terrain. Assign different road classes, create overpasses and lots.
All roads are editable between max sessions.