Medians between road and pathways

Medians between road and pathways

Postby hanselmoniz » Thu Feb 28, 2013 9:22 am

Hi there...
I am following the development of Ghosttown and other citygenerating packages like cityengine and infrastructure modeller...
i was wondering if there is a way of applying rules to certain roads so that they are wider than others as well have medians with lights in between. Also same with footpaths.
Right now, Ghosttown seems to offset all the lots and make roads... what if some of the division egdes were to be defined as footpaths with offsetting lots having blocks enclosed by fences..
I do not know if I making sense.... but is this possible?

Also is it possible to drape my terrain with ecw files... like in infrastructure modeller
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Re: Medians between road and pathways

Postby kilaD » Thu Feb 28, 2013 9:08 pm

Hey

i was wondering if there is a way of applying rules to certain roads so that they are wider than others as well have medians with lights in between. Also same with footpaths.

Not in the lite version, you can do similar stuff in the current 0.528 version.
GTE also has some road primitives with lights and medians you can apply to splines, see the roadtool video.

There will also be a new GT Lite version based on the current GTE 0.5, the current lite version hasn't been updated on over a year.

Also is it possible to drape my terrain with ecw files...

I'm not familiar with ecw files, can you give an example?
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